![]() Use two up-armored jumping Quickdraws as the spotters and twin Highlander LRM55s. It's a lot of extra fun crammed into a surprisingly affordable package, adding a lot more horsepower and mileage to the BattleTech experience. The mission is called 'Target Aquisition' and it is absolutely beatable. It's a nice, faster change of pace from the usual big, lumbering ‘Mech battles that made up the bulk of the main game. The mechs of BattleTech Flashpoint: the blade, the brain, and the beast. There's also another new mission type, Target Acquisition, which shine the spotlight on the smaller ‘Mech units, challenging players to rush key positions and triangulate a firing position at an enemy installation. And the Crab is a speedy ‘Mech able to position itself to chip away at a larger ‘Mech's weakpoints. ![]() The Raven is not in the data files anywhere I can see, for example. The Cyclops brings with it a boost for your entire squad (or "lance", in game terms), allowing your whole team to take actions faster in the turn cycle. There are generic flashpoint templates, but no fully scripted flashpoints, for example. The Hatchetman, as the name might suggest, is well-suited for close combat situations with its massive axe-like arm. Heres the list of every priority mission, required contracts for them to appear, where they are, how far away they are, how many enemies, what difficulty, and when the difficulty increases across the Reach. The new units (the Crab, Cyclops, and Hatchetman ‘Mechs) each bring something new and unique to the battlefield. This alone is a healthy addition that's great for fans looking to enjoy more time as a MechWarrior in the space frontier.Īs much as the Flashpoints in BattleTech: Flashpoint add to the base game, the content doesn't end there. These mini-campaigns adds lots of action to the basic experience while also boosting players' options in Career Mode. Flashpoints are like smaller story campaigns that chain missions together based on player decisions, usually awarding some specific benefit at the cost of another. ![]() While it does add three new ‘Mechs to the mix and a brand-new tropical world ripe for battle, the expansion tosses in a solid 30+ extra hours of gameplay while giving fans of the story something that was lacking before: choice. BattleTech: Flashpoint does a lot more than just add a couple of extra units and missions and call it a day. This expansion to the popular strategy game adds more content, more gameplay, and more action to keep mech pilots blasting robots for hours.
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